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#1 |
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Site Admin
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Yeah that's right. Multiplayer is almost here. We are looking for 8 DEDICATED alpha testers to help us get out the kinks in Phase 1. I have set up an extra option in the Contact Us form. Use it if you'd like to be one of these alpha testers. Tell us why you'd make a good tester and how you could help us get the bugs out. It doesn't have to be long, just short and to the point. Keep in mind testing might take a bit of time so if you don't have much free time please leave the position for someone else who does.
We will be having additional phases with more people being added to test. It is first come first serve. The first people with valid reasons will be chosen. We promise you will love this new feature to Keybeat and the testing will be well worth-it. Edit: Keep in mind in the first few phases that the reported errors should be solely performance-based. Don't suggest or report anything pertaining to interface. Edit 2: Phase 1 has now begun. You may continue to apply for later phases if you wish :] Last edited by Sprite; 03-02-2010 at 04:13 PM. Reason: DEDICATED |
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#2 | |
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Forum Champion
Join Date: Oct 2009
Location: CMU, Pittsburgh, PA
Age: 21
Posts: 1,410
Points: 0
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sent o_O
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#3 | |
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[^-q_p{|0|}q_p-^]
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if kbo gets a multiplayer chatroom lobby, can it be linked to an irc channel, like how osu! has #osu ?
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so...many... Patashu Simfiles! 129 single files (22 paddable), 33 solo files and always more in the works ![]() Quote:
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#4 | |
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Forum Champion
Join Date: Oct 2009
Location: CMU, Pittsburgh, PA
Age: 21
Posts: 1,410
Points: 0
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nice idea
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#5 |
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Site admin
Join Date: Sep 2009
Location: Lisboa, Portugal
Age: 21
Posts: 532
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Probably on a later phase.
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#6 |
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Site Admin
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It has a chat lobby.
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#7 | |
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Forum Pro
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Quote:
![]() Just curious, but why only eight?
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#8 |
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Site Admin
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We needed a small number for Phase 1. Phase 2 and up will have more.
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#9 |
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Site admin
Join Date: Sep 2009
Location: Lisboa, Portugal
Age: 21
Posts: 532
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We need to address simpler problems first, so it's better if we keep the server with a low charge.
We'll do charge tests on a later stage. |
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#10 |
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Forum Pro
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Will there be a leveling system or something simliar to that like in FFR but more accurate? If so, i think it would be a pointless idea. Also will there be an option to play on a solo screen rather than having to share a screen with the person you're playing against?
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#11 | |
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Forum Pro
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Quote:
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#12 |
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Site admin
Join Date: Sep 2009
Location: Lisboa, Portugal
Age: 21
Posts: 532
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You won't share screens, thats annoying and doesn't make any sense because you're not playing on the same computer. Anyway you will still be able to tell if you're ahead or not.
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#13 |
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Site Admin
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#14 | |
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Forum Pro
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Like for example: Someone making a detailed circle at the right corner or something and when the light turns red, it means that you're losing but when it turns green, you're winning. Or maybe there could be more colors when you start a song like as you're AAAAing the song, the light will remain white and when you hit a perfect, it'll turn to blue and when you hit a great, it will turn either red or green depending if you're winning or losing or something along that matter. Last edited by Rebound; 03-01-2010 at 12:52 AM. |
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#15 |
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Site Admin
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This is why we're having testers. The later phases will be for optimizing the features :]
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#16 |
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Forum Pro
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Lol alrighty then hehe. 8)
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#17 |
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Forum Amateur
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Ya know, I just can't see you going hehe.
Interesting.
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#18 | |
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Obnoxious Pasta Guy
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#19 |
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Obnoxious Pasta Guy
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also will multiplayer only support two people for play?
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#20 | |
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[^-q_p{|0|}q_p-^]
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I'm pretty sure blast et all have already come up with a good method of showing how well you're doing
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so...many... Patashu Simfiles! 129 single files (22 paddable), 33 solo files and always more in the works ![]() Quote:
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